The white towers of Orbis in DragonSword: Awakening

Independent wiki · launch guide

DragonSword: Awakening Field Guide

Fast, spoiler-conscious answers for tag-team combat, the 19-hero roster, campaign activities and open-world exploration.

Quick lookup

Find the answer, then return to Orbis

Each section is now its own focused page, with a stable table of contents and links back to the wider guide.

19heroes obtainable through gameplay
3heroes in an active party
8main story chapters announced for full release
59Steam achievements at launch
A hero casting an ice skill in DragonSword: Awakening

Core mechanic

Combat is a conversation between three heroes

DragonSword is built around Status Ailments, Active Skills and Signal Skills. The party order matters because one hero can create the exact condition another hero needs to enter with a payoff attack.

  1. ApplyBuild a Status Ailment with attacks and Active Skills.
  2. AnswerWatch for a compatible Signal Skill prompt.
  3. SwitchBring in the next hero and keep the chain moving.
Learn the combat loop

The world

A radiant continent with paths above and below ground

Official Steam material confirms meadows, watchtower cellars, treasure-filled deep seas, hidden caves and dungeons. Cooking, resident requests and collectible Familiars all feed the exploration loop.

Explore activity types
A deep-sea area in DragonSword: Awakening

Editorial policy

New game, careful claims

Launch-week information changes quickly. This guide separates confirmed facts from community observations instead of filling gaps with invented data.

Official fact

Primary-source first

Story, modes, system requirements and feature claims come from Steam or Hound13 announcements whenever possible.

Community note

Useful, clearly labeled

Reddit and player reports can inform practical advice, but unverified numbers, tier lists and stage names are not treated as facts.